Design Summary - Analysis Draft #1
In
the article, "Force-Sensing Gloves could Control an iPhone By Detecting
Gestures and How Objects Are Gripped," Owen (2019) has stated that Apple
aims to enable people to interact with devices using any form of clothing made
using conductive strands in the fabric, such as gloves, which provide
force-sensing capabilities. The article describes how a glove could be enabled
to detect the amount of pressure applied to a surface, delivering different
commands. The material used for the clothing would incorporate conductive
strands, interwoven with normal threads in the fabric, which allows the sending
of electrical signals from one section to another. The conductive strands are
connected to force sensing circuitry whose signals are sent to a wireless
element to send commands or other information to a main device. The article also
states that Apple thought of adding these fabrics with flexible displays to
create smart clothing. While
this article did not provide enough details regarding the products as
there are only patient available for the public, there is still a high
potential due to the feature of the product in the market.
There
are endless possibility in how we are able to incorporate this technology of
smart clothing into our live. One such ways is that they are able to replaces
games such as paintball where there will not be a need to hitting someone with
a real paintball. It is possible to hit the target with a replacement such as
BB gun and pellet and the smart clothing will be able to register a hit and
changes the surface colour of the affected area. Therefore, there will a lesser
cost price in the long run as there will not be any cost price regarding the
refill of ammunition as it can be reused. The only expenses will only be the
maintenance of the equipment and the initial cost of the equipment. The article
“Return of The Power Glove: Apple Patents Force-Sensing Gesture Control Gloves,”
Loeffler(2019) also discussed about the possibility that paintball would not
need to paint to register a hit, clothing will be able to register the vital
sign of the wearer.
Another
function on how we are able to incorporate smart clothing is in the Virtual Reality/Augmented
Reality (VR/AR) world. One issues with VR/AR world is that there is still a
huge reliance on controllers whereas the main point is VR/AR world is to make
the game as close to reality as possible whereas it is unrealistic to be
holding a controller in a VR/AR game. One similar product is the haptic gloves
that allows the user to control their character without holding a controller.
This brings a more realistic experience to the user. This can be further
supported by the article “Touching Virtual
Reality: a Review of Haptic Gloves,”
Perret (2018) stated that it is the dream of everyone who experienced virtual
reality environment to be able to touch and manipulate the virtual object
without the additional controller and uses their hand.
These
new function is a breakthrough to our current technology and allows the user to
be able to experience something that they did not expect to experience years
ago such as the controlling of VR/AR world without a hand-held controller. It
also opens up a new technology path where there will be smart clothing which
will consist of different features and functions from personal healthcare to
sports.
References
Owen
(2019) Force-Sensing Gloves could Control an iPhone By Detecting Gestures and
How Objects Are Gripped. Retrieved February 6 2020 from https://appleinsider.com/articles/19/04/18/force-sensing-gloves-could-control-an-iphone-by-detecting-gestures-and-how-objects-are-gripped
John
Loeffler (2019) Return of The Power Glove: Apple Patents Force-Sensing Gesture
Control Gloves. Retrieved February 8 2020 from https://interestingengineering.com/return-of-the-power-glove-apple-patents-force-sensing-gesture-control-gloves
Jérôme
Perret, Emmanuel Vander Poorten (2018) Touching
Virtual Reality: a Review of Haptic Gloves. Retrieved
February 8 2020 from https://www.researchgate.net/publication/324562855_Touching_Virtual_Reality_a_Review_of_Haptic_Gloves
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